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See Fabric Engine running inside Maya and Softimage

Monday, October 1st, 2012 | Posted by Jim Thacker

Fabric Engine has released two new videos showing tools created with Fabric Engine Core, its high-performance tools development framework, running inside Maya and Softimage.

The demos show a deformer and a procedural vegetation generation system, and were both created using CAPI, Fabric Engine’s new API for integrating Fabric Engine Core into C and C++ applications.

CAPI itself will be released with version 1.5 of the Fabric Engine Core beta.

Interesting stuff, and a taste of the kind of new high-performance tools TDs will be able to create with the platform. (Note: be prepared to see a lot of code in the videos.)

See both tools demos on the Fabric Engine website

Read a blog post from Fabric Engine’s Helge Mathee explaining CAPI in more detail

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