The sculpting tools made headlines, but it's R14's camera tools that really help daily work, says Rob Redman.
Tuesday, November 20th, 2012
The sculpting tools made headlines, but it's R14's camera tools that really help daily work, says Rob Redman.
Tuesday, November 20th, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's Leandré Hounnake.
Monday, November 19th, 2012
New colour-matching plugin suite fixes common visual problems with multi-camera and stereo shoots.
Friday, November 16th, 2012
V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work.
Thursday, November 15th, 2012
Developer's 'biggest release to date' adds Mecanim character animation system, support for DirectX 11.
Thursday, November 15th, 2012
It's too early to tell how well Disney's Oz prequel will hold up as a movie - but the visuals sure do look pretty.
Wednesday, November 14th, 2012
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes.
Wednesday, November 14th, 2012
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere.
Tuesday, November 13th, 2012
Popular 3ds Max hair solution now supports Maxwell Render; support for V-Ray and finalRender improved.
Tuesday, November 13th, 2012
Maya crowd simulator gets new extension for traffic and fight scenes; plus Mac OS X and Arnold support.
Tuesday, November 13th, 2012
Watch Greg Petchkovsky create this cool little piece via image-based modelling and 3D printing.
Monday, November 12th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
Shot management and review tool gets first official Windows version, multi-channel image support.
Friday, November 9th, 2012