Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
Learn from 14 of the world's leading games and VFX artists in the online classes, from 16-31 December.
Thursday, November 14th, 2013
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games.
Thursday, November 14th, 2013
Plant-generation tool gets support for Sub-Ds, Alembic, animated growth and seasonal changes.
Wednesday, November 13th, 2013
Updated, now shipping: there's a new markerless facial mocap plugin and the Unity Cloud program, too.
Wednesday, November 13th, 2013
Watch characters from StarCraft beat the snot out of those from Diablo in the teaser for the upcoming "hero brawler".
Monday, November 11th, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
Download architectural visualisation pro Mischa Winkler's useful free asset. Licensed for commercial use.
Saturday, November 9th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details.
Wednesday, November 6th, 2013
See ink 'running' under gravity when a Cintiq is tilted in this beautiful demo for the work-in-progress technology.
Tuesday, November 5th, 2013
Open-source tool gets better database and version-control integration. Source code on GitHub.
Tuesday, November 5th, 2013