Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too.
Thursday, January 29th, 2015
3D clothing design tool adds support for multiple avatars, plus FBX and OBJ export for animations.
Tuesday, January 27th, 2015
See five Marvel concept artists discuss their work in a free session at Gnomon's Hollywood HQ on Thursday 5 February.
Monday, January 26th, 2015
Alpha 6 will remain free forever - and licensed for commercial use - after Corona ships, says Render Legion.
Monday, January 26th, 2015
Get a massive set of free assets used to create Unreal demo scene The Monolith. For commercial use.
Friday, January 23rd, 2015
Newly GPU-accelerated tool fixes artefacts in film and video footage, and even GI flicker in 3D renders.
Friday, January 23rd, 2015
Control armies via natural language with the crowd simulation tool's new human language logic system.
Thursday, January 22nd, 2015
Create Smart IBL lighting setups in Maya and V-Ray semi-automatically with this handy free helper script.
Thursday, January 22nd, 2015
See the best work from students at the top CG school at Hollywood's Gnomon Gallery from 31 January.
Tuesday, January 20th, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD.
Tuesday, January 20th, 2015
New work-in-progress add-on surfaces particle simulations ranging from water to wet snow.
Tuesday, January 20th, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015