See the month's best real-time work, including this futuristic pirate from Insomniac Games' Gavin Goulden.
Friday, April 1st, 2016
See the month's best real-time work, including this futuristic pirate from Insomniac Games' Gavin Goulden.
Friday, April 1st, 2016
Now officially shipping: formerly Windows-only compositor now available on Mac. Linux version due later this year.
Friday, April 1st, 2016
New Gnomon video tutorial Figure Fundamentals Volume 4 highlights common facial anatomy errors.
Friday, April 1st, 2016
Promising new tree-generation tool gets intelligent polygon reduction, new advanced growth parameters.
Thursday, March 31st, 2016
In OBJ and ZTL format as both raw data and animation-ready geometry, and licensed for commercial use.
Wednesday, March 30th, 2016
Set of seven colour-correction, HDR and image-editing plugins for Photoshop and Lightroom now free.
Wednesday, March 30th, 2016
Posted on Autodesk's AREA forum, but not confirmed officially yet. Some information about new features too.
Tuesday, March 29th, 2016
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.
Tuesday, March 29th, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
See the best new work created with Substance Designer and Painter: from personal stills to AAA titles like Uncharted 4.
Thursday, March 24th, 2016
3ds Max physics plugin gets better liquid simulation and particle caching, plus support for Alembic.
Thursday, March 24th, 2016
See the director and concept artist discuss his way of making films at Gnomon's LA campus tomorrow. Watch online for free.
Wednesday, March 23rd, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.
Tuesday, March 22nd, 2016