First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
But don't get too excited: it's for reference only, not modification, and it's the C# source, not the C++.
Thursday, March 29th, 2018
New free plugins let users search for and import Sketchfab assets with Creative Commons licences.
Wednesday, March 28th, 2018
VinÃcius Cortez's $6 add-on creates good-looking texture maps for characters with strand-based hair.
Tuesday, March 27th, 2018
Environment-creation software gets new LOD export options, better Ptex support. Plant generator gets new Flower node.
Tuesday, March 27th, 2018
Popular Photoshop and Illustrator colour wheel add-on gets neat new cube picker, Pantone support, new UI modes and keyboard shortcuts.
Tuesday, March 27th, 2018
Free game engine gets experimental support for Nvidia's PhysX real-time physics system, more integrated cloud functionality.
Monday, March 26th, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products.
Monday, March 26th, 2018
Update to add new level streaming, instancing and LOD features, plus replay system created for Fortnite.
Saturday, March 24th, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte.
Saturday, March 24th, 2018
Rotoscoping app gets interesting new 'F-splines' system for creating roto splines, crop tool, Hard Edge Checker to handle motion blur.
Friday, March 23rd, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map.
Thursday, March 22nd, 2018