Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
Big update to 3D texture painting software adds entire new material system for roughing out the look of assets, plus new Arnold shader.
Friday, March 29th, 2019
Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time.
Tuesday, March 26th, 2019
3D tracking software gets new 'ViewShift' system for object removal and combining split takes.
Tuesday, March 26th, 2019
Creative Cloud Connected 'smart notebook' can send pen-on-paper sketches to Illustrator as editable vector strokes.
Monday, March 25th, 2019
VFX TD's Python script extends Maya's mesh manipulation tools and adds new layout features.
Monday, March 25th, 2019
Download texture maps of natural and man-made materials at up to 4K resolution under a CC0 licence.
Sunday, March 24th, 2019
Deadpool artist Kevin Bolivar's new Gnomon tutorial demystifies object and camera tracking for VFX work.
Friday, March 22nd, 2019