Handy free plugin fixes common niggles when sculpting, painting or working with cameras in ZBrush.
Sunday, June 9th, 2019
Handy free plugin fixes common niggles when sculpting, painting or working with cameras in ZBrush.
Sunday, June 9th, 2019
Real-time VFX and motion graphics tools get new GPU-agnostic hybrid ray tracing system, plus native support for Substance materials.
Friday, June 7th, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here.
Tuesday, June 4th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
See the best real-time 3D models on Sketchfab this month, including some incredible Pokémon fan art.
Tuesday, June 4th, 2019
Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography.
Monday, June 3rd, 2019
Unique digital painting software gets more particle systems, new brush editor, symmetry painting.
Saturday, June 1st, 2019
Maya 2019.1 adds new options to use light expressions and overrides with render layers. Mainly bugfixes in Maya LT 2019.1.
Thursday, May 30th, 2019
Games edition of the tree-generation tool gets new wind animation algorithm, better texture atlas generation. Smaller updates to the Cinema edition.
Wednesday, May 29th, 2019
See how the game's photorealistic environments were created at Gnomon this Thursday, or watch the talk free online.
Tuesday, May 28th, 2019