Free app provides an interesting range of features, particularly for vector and motion design work.
Friday, January 3rd, 2020
Free app provides an interesting range of features, particularly for vector and motion design work.
Friday, January 3rd, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions.
Friday, December 27th, 2019
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows.
Tuesday, December 24th, 2019
New edition of the neat VFX tool creates 3D head models from source photos directly in Blender.
Monday, December 23rd, 2019
GPU-accelerated painting app gets interesting new node-based workflow for creating images, plus support for unlimited 64K layers.
Monday, December 23rd, 2019
Cut-down edition of ZBrush gets long-awaited new features like SubTool folders and Sculptris Pro.
Sunday, December 22nd, 2019
Digital painting tool becomes the latest open-source CG app to be backed by Epic Games, winning $25,000 to improve QA testing.
Thursday, December 19th, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates.
Thursday, December 19th, 2019