The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
Andy Bishop looks back over NewTek's11.x series of releases, and assesses what comes next.
Monday, November 11th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments.
Monday, August 19th, 2013
Updated: We round up the main new products from the show - including five more we missed first time round.
Tuesday, August 6th, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013