Based on scans of real people, provided in MAX and OBJ format, and licensed for commercial use.
Monday, March 3rd, 2014
Based on scans of real people, provided in MAX and OBJ format, and licensed for commercial use.
Monday, March 3rd, 2014
Better compatibility with BIM tools for Pro users; plus speed boosts and WebGL support in 3D Warehouse.
Friday, February 28th, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
Handy $20 3ds Max script creates grass and vegetation without the need to use hair or particles.
Thursday, February 27th, 2014
LightWave3D Live Connection lets users create HDRIs in real time, and see the results in LightWave's VPR.
Tuesday, February 25th, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too.
Tuesday, February 25th, 2014
Nice new breakdown video gives a glimpse into the movie's CG environments and simulation work.
Tuesday, February 25th, 2014
Brief, and now confirmed not to be official, but you do get to see Bifrost in Maya and render elements in iray.
Tuesday, February 25th, 2014
LightWave and Modo artist Khalid Al Muharraqi to hold gallery show with his award-winning painter father.
Friday, February 21st, 2014
Free scene exporter gets Chaos Group product page and forum as original developer joins company.
Friday, February 21st, 2014
Intuitive mesh-editing tool gets integrated 3D print preview and diagnostics, new modelling options.
Thursday, February 20th, 2014
Free online service lets you create rigged characters in your browser, then download in MB or FBX format.
Thursday, February 20th, 2014
Taught by ILM veterans, Mastering Human Anatomy in ZBrush offers in-depth guide to the human form.
Wednesday, February 19th, 2014