Tuesday, June 11th, 2024 Posted by Jim Thacker

Adobe releases Substance 3D Modeler 1.11


Adobe has released Substance 3D Modeler 1.11, the new stable version of the virtual reality sculpting tool, and Substance 3D Modeler 1.11.5, the latest public beta.

The update makes two features from the beta available in the stable release: the Outliner, for managing complex scenes, and the new file Export Mode.

Both also get new updates in the latest beta, with the Outliner supporting drag-and-drop workflow, and Export mode getting new options to control topology and UVs.

Sculpt organic and hard-surface models in VR using a virtual clay workflow
Substance 3D Modeler is a SDF-based tool that lets users sculpt both organic and hard-surface models in virtual reality, or in desktop mode using a mouse and keyboard.

Workflow combines elements of sculpting and Boolean modelling, with users able to build up forms with virtual clay, then join or cut into them with Boolean operations.

You can find more details in this story on Substance 3D Modeler 1.0.

Substance 3D Modeler 1.11: new Outliner and Export mode
Substance 3D Modeler 1.11 makes features from the public beta available in the stable release, including the Outliner, shown in the video at the top of the story.

As with its namesake in other 3D apps, it makes it easier to manage complex scenes, providing a single UI panel from which users can select, hide, group or rename objects.

Export Mode, Modeler’s new file export UI, also moves to the stable release.

It builds on the readymade export presets introduced in Substance 3D Modeler 1.5, making it possible to customize export settings like file format, unit scale, polygon type and whether a model is exported with UVs.

Substance 3D Modeler 1.11.5: experimental new beta features
Both the Outliner and Export mode also get experimental new features in Substance 3D Modeler 1.11.5, the current public beta.

The Outliner gets support for drag-and-drop when rearranging scene hierarchy.

Export Mode gets topology and UV detail level settings, to control the polygon density of the exported mesh, and the UV space it occupies relative to lower-detail objects.

The update also makes it possible to switch between Legacy, Smooth, and Shape detection algorithms when up-resing assets.

The current beta also includes the new AI features and non-destructive primitives introduced in previous updates, neither of which has yet made it into the stable release.

Price and system requirements
Substance 3D Modeler 1.11 is compatible with Windows 10+, and these VR headsets.

It is available via Substance 3D Collection subscriptions, which cost $49.99/month or $549.88/year. Perpetual licences are available via Steam, and cost $149.99.

The public beta is available via the Creative Cloud desktop app for anyone with an Adobe ID.

Read a full list of new features in Substance 3D Modeler 1.11 in the release notesn

Read a full list of new features in Substance 3D Modeler 1.11.5 in the release notes


Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.