Friday, November 10th, 2023 Posted by Jim Thacker

Tutorial: Animal Anatomy – Modeling a Fossa

The Gnomon Workshop has released Animal Anatomy: Modeling a Fossa, a detailed guide to creature modeling, recorded by FableFX Senior Creature Artist Artitz Basauri.

The workshop, which is aimed at students and junior artists, provides over five hours of video training on 3D modeling and texturing workflow in Maya, ZBrush, Advanced Skeleton, SketchBook Pro, and Mari.

A complete guide to modeling and texturing a realistic 3D animal
In the workshop, Basauri provides a complete guide to modeling a fossa: a cat-like mammal native to Magagascar.

He works from the inside out, beginning with sketches and anatomical studies before moving to Maya, discussing how to use reference material to create your own studies and blueprints.

Having established the correct proportions for your model, he adjusts the skeletal geometry in ZBrush, sculpts the main muscle groups, and finally, sculpts the fossa’s skin.

Other topics covered include retopology, UVs and detailing the skin surface.

About the artist
Aritz Basauri is Senior Creature Artist at visual effects company FableFX. He has been working as a creature artist for eight years, at studios including MPC, Scanline VFX and Alfred Imageworks.

Pricing and availability
Animal Anatomy: Modeling a Fossa is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.

Subscriptions cost $54/month or $499/year. Free trials are available.

Read more about Animal Anatomy: Modeling a Fossa on The Gnomon Workshop’s website

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