Wednesday, July 5th, 2017 Posted by Jim Thacker

Pushing Points ships MOP Booleans Kit for Modo

Pushing Points – aka veteran CG artist and educator William Vaughan – has just released MOP Booleans Kit: a new modelling add-on for Modo based on the workflow of games artist Tor Frick.

Fast, non-destructive modelling, mixing multiple geometry types in a single mesh
The kit builds on Modo 11’s MeshFusion toolset to “remove the challenges of working with complex Boolean operations” via “a non-destructive workflow that makes creating highly detailed meshes a trivial task”.

More specifically, it enables users to blend multiple geometry types in a single mesh, including polygons, Modo subdivision surfaces and Catmull-Clark subdivision surfaces with edge weights.

The kit is based on the workflow of games artist and art director Tor Frick, whose resume includes stints at Massive Entertainment, People Can Fly and MachineGames.

In the video above, you can see a timelapse of MOP Booleans in action to create a 3D concept of a weapon with a lot of Boolean operations. It’s sped up 4x, so the original process took just under 40 minutes.

The kit complements Polystein, Pushing Points’ existing set of all-quad subdivision surface mesh presets, but Vaughan says that it’s not necessary to use one to make use of the other.

Pricing and availability
The MOP Booleans Kit is available for Modo 11. A single-user licence costs $50.

Read more about the MOP Booleans Kit on Pushing Points’ website