Chaos Group has released an update to V-Ray 2.0 for 3ds Max adding new hair and fur functionality and improved GPU-based rendering.
The V-Ray RT GPU render engine also now supports a range of additional features including VRayProxy objects, texture-mapped area and mesh lights, Simple Skylight portals, and the VRayBlendMtl.
And although it isn’t listed in the official news release, Max Underground reports that the update also includes support for Ptex textures via the VRayPtex node. Ptex support was previously added in VRay for Maya 2.0.
Download the V-Ray 2.0 for 3ds Max update