Control Max with text commands: type in a description of what you want to create and have this GPT-based plugin do the work for you.
Thursday, March 21st, 2024
Control Max with text commands: type in a description of what you want to create and have this GPT-based plugin do the work for you.
Thursday, March 21st, 2024
Check out the new features in the hair and fur plugin, including a point-and-click groom-creation system, and the option to 'box' operators.
Friday, December 15th, 2023
Maya hair plugin's Graft Grooms system makes it possible to create entire hair grooms in a few clicks.
Friday, March 31st, 2023
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics.
Monday, June 11th, 2018
Popular hair-creation plugin gets new tools for generating realistic mesh hair, new dynamics options.
Tuesday, August 22nd, 2017
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows.
Friday, March 3rd, 2017
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.
Tuesday, July 12th, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam.
Tuesday, January 26th, 2016
Updated, now shipping: 3ds Max hair plugin gets new groom preset system, plus better brush tools, MassFX dynamics, Alembic export.
Wednesday, November 18th, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max.
Wednesday, September 9th, 2015