May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
January 8, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold. Read More »
June 11, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics. Read More »
August 22, 2017
Popular hair-creation plugin gets new tools for generating realistic mesh hair, new dynamics options. Read More »
March 3, 2017
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows. Read More »
July 12, 2016
Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering. Read More »
January 26, 2016
Neat new GPU-accelerated multiphysics system based on Nvidia's FleX simulates anything from foam to jam. Read More »
November 18, 2015
Updated, now shipping: 3ds Max hair plugin gets new groom preset system, plus better brush tools, MassFX dynamics, Alembic export. Read More »
September 9, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max. Read More »
September 30, 2014
3ds Max hair tool adds option to model hair with standard poly tools, improved Nitrous viewport preview. Read More »
September 10, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph. Read More »
December 6, 2012
Popular 3ds Max hair-simulation plugin gains full support for V-Ray and Max's MassFX physics system. Read More »
December 4, 2012
3ds Max plugin for taming large production scenes gets cleaner, faster UI, updates to the tree and schematic views. Read More »
May 24, 2012
See the next update to the 3ds Max 'scene-taming' plugin make short work of a heavy production asset. Read More »
December 20, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow. Read More »