Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools.
Friday, February 1st, 2013
Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools.
Friday, February 1st, 2013
Watch Michael Pavlovich sculpt complex hard-surface models in Pixologic's new free online training.
Tuesday, January 29th, 2013
It's aliens vs Skynet in Kaleb Lechowski's incredible one-man short, created in seven months in Blender and Maya.
Thursday, January 17th, 2013
Updated: intriguing video shows the new tools in use to turn a DynaMesh sculpt into a hard-surface model.
Wednesday, January 2nd, 2013
Watch Greg Petchkovsky create this cool little piece via image-based modelling and 3D printing.
Monday, November 12th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
Speed up brush and MatCap creation with these free plugins created by Ubisoft's Joseph Drust.
Friday, October 12th, 2012
Free 34-page PDF guide rounds up key ZBrush tools and techniques, and links to online walkthroughs.
Wednesday, September 26th, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
Check out David Lesperance's Environment Production Workflow: Tips, Tricks and Concepts today.
Monday, September 17th, 2012
Embed high-poly sculpts in blogs and forum posts, thanks to the folk behind ZBrush's QRemesher tools.
Thursday, July 26th, 2012
Take your mind off the endings with this in-depth Q&A with the character art team on the Pixologic website.
Thursday, May 3rd, 2012