Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
New game engine lets users create iOS augmented reality apps via a simple drag-and-drop workflow.
Monday, November 19th, 2018
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor.
Monday, July 30th, 2018
Powerful procedural modelling plugin for LightWave gets new toolsets for automatically generating windows and railings.
Monday, June 18th, 2018
Powerful sketching tool for concept design and illustration now free on Windows, OS X, Android and iOS.
Wednesday, May 2nd, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018
Open-source 3D software gets over 200 bugfixes, plus 10% speed boost to Cycles renders when using CUDA GPUs in Windows.
Friday, March 2nd, 2018
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
Free Windows app lets you create simple polygonal models in VR using an HTC Vive or Oculus Rift.
Friday, July 14th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
See how current Nvidia workstation and gaming GPUs compare in this real-world render benchmark test.
Friday, June 23rd, 2017
Nifty app lets you pose virtual male and female skulls based on 3D scan data. Share the link on social media to get it free.
Thursday, June 15th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017