3D tracking software gets support for Apple's new M1 processors and for modern high-DPI monitors.
Monday, February 8th, 2021
3D tracking software gets support for Apple's new M1 processors and for modern high-DPI monitors.
Monday, February 8th, 2021
Image-editing and vector design apps get external file referencing, GPU acceleration on Windows 10.
Monday, February 8th, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport.
Wednesday, February 3rd, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising.
Monday, February 1st, 2021
Powerful virtual reality design tool now free to individual artists, including OBJ, FBX, IGES export.
Tuesday, January 26th, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS.
Thursday, January 14th, 2021
UV unwrapping tools' neat new TopoCopy system is 'first unique feature in UV mapping in years'.
Wednesday, December 16th, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines.
Wednesday, November 25th, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker.
Monday, October 19th, 2020
Neat work-in-progress tool offers a 'fast, non-destructive' way to modify USD assets outside DCC apps.
Wednesday, October 14th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020