Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
New tool creates photorealistic visualisations in your web browser. You can try the public beta for free.
Thursday, May 5th, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware.
Wednesday, May 4th, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials.
Tuesday, April 26th, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Create this ultra-realistic 3D mantis with Eric Keller's detailed new tutorial for The Gnomon Workshop.
Sunday, April 3rd, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter.
Wednesday, January 26th, 2022