Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Photogrammetry app now exports low-res scans to Sketchfab without using credits. Update also improves export to UE5.
Wednesday, November 23rd, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
Ever use Gigapixel AI to upscale your 3D renders? Check out its newly revamped AI-based sibling app for upresing video to up to 8K.
Thursday, November 10th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Custom versions of the open-source 3D software could be used as VFX and game pipeline tools.
Monday, November 7th, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer.
Wednesday, November 2nd, 2022
Image sequence viewer gets new Contacts Sheet system for viewing render elements and shot variants.
Tuesday, November 1st, 2022
Recreate real studio lighting in visualisations and portfolio renders. EXR format, for commercial use.
Sunday, October 30th, 2022
Free scan-based textures of interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, October 30th, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022
Check out the new features in the biggest update to the 3D texturing painting software 'in quite a while'.
Friday, October 7th, 2022