Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.
Tuesday, April 15th, 2025
Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.
Tuesday, April 15th, 2025
3D animation apps get new Hydra for Maya render delegate, plus updates to the LookdevX toolset.
Wednesday, May 17th, 2023
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials.
Tuesday, April 26th, 2022
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport.
Wednesday, February 3rd, 2021
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset.
Thursday, July 2nd, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
Read the Blender Foundation's pick of the top dev projects, from the Eevee PBR viewport renderer to 'Animation 2020'.
Thursday, January 4th, 2018