New PLE edition of the renderer can be used for free indefinitely, unlike the existing trial version.
Thursday, April 16th, 2020
New PLE edition of the renderer can be used for free indefinitely, unlike the existing trial version.
Thursday, April 16th, 2020
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output.
Wednesday, November 27th, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration.
Wednesday, November 20th, 2019
Renderer gets new toon shader, debug shading, memory tracking tools, and updates to V-Ray GPU.
Wednesday, June 5th, 2019
Renderer gets V-Ray GPU updates, Cryptomatte support for VRayProxy, and new memory tracking system.
Monday, May 13th, 2019
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders.
Saturday, August 11th, 2018
Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer.
Friday, May 4th, 2018