December 7, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers. Read More »
November 7, 2022
Easy-to-use iPad retopology app now also supports UV unwrapping, UV packing and texture baking. Read More »
August 15, 2022
Amazing set of free tools and scripts adds brush- and physics-based set dressing to 3ds Max. Read More »
May 20, 2021
Get Autodesk's handy free set of Maya add-ons, now with real-time Boolean modelling tool Speed Cut. Read More »
February 23, 2021
New Lite edition of Tripolygon's popular sketch-based modeling and level design tool for Unity can be used free in commercial work. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
February 5, 2020
Get Autodesk's handy free set of Maya modelling, layout and rigging add-ons, including 11 new tools. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
November 16, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation. Read More »
March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
March 6, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
September 12, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter. Read More »
September 1, 2017
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors. Read More »
July 25, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray. Read More »
May 4, 2016
Updated: Get this set of handy free scripts and plugins - now updated for Maya 2016 Extension 2. Read More »
April 19, 2016
Videos: Update adds complete motion graphics toolset, new rigging tools and updates to Bifrost. See them in action here. Read More »
July 29, 2012
Updated: Blizzard star's retopology and brush-based modelling plugin now out of alpha and ready to buy. Read More »