Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Get access to over 2,000 Cinema 4D tutorials via a new interface and YouTube-style playlists.
Tuesday, December 20th, 2011
Update to the real-time visualisation tool adds "magical" new interior and night-time lighting options, plus improved animation support.
Tuesday, December 20th, 2011
Update incorporates the new GPU-accelerated Cycles raytracing engine into the open source 3D app.
Wednesday, December 14th, 2011
Latest update to affordable camera tracker adds new lens calibration and coordinate setup systems.
Friday, December 9th, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters.
Thursday, December 8th, 2011
New plugins will let easy-to-use real-time renderer to play nicely with DCC software, not just CAD apps.
Thursday, December 1st, 2011
Latest update to 3D paint tool adds support for layered PSDs, triplanar texture projection and OpenColorIO.
Wednesday, November 30th, 2011
Plant-generation tool updated to work with Cinema 4D R12 and R13, ships at temporary 30% discount.
Monday, November 28th, 2011
Increasingly oddly titled upcoming update to 'polish the rough corners' of the recent ZBrush 4R2 release.
Thursday, November 17th, 2011
Take advantage of Flash Player 11's extra 3D capabilities with this newly updated games authoring tool.
Wednesday, October 5th, 2011
Hotly tipped free update goes live, along with two Ryan Kingslien demo videos of its new Dyanmesh feature.
Wednesday, September 21st, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011