Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022
Check out the latest features in the lightweight 3D modelling software and its new real-time renderer.
Monday, October 3rd, 2022
New free beta of the VR sculpting software adds stroke stabilisation and long-awaited stamp system.
Friday, September 30th, 2022
Part of the firm's new collaboration with Epic Games to break down barriers between their software.
Wednesday, September 28th, 2022
Check out the new features in Autodesk and Epic Games' free plugins live-linking Maya and UE5.
Tuesday, September 27th, 2022
[Sponsored] Discover how Android and iOS photogrammetry app KIRI Engine helps create indie games.
Tuesday, September 27th, 2022
Master best practices for texturing and shading in UE5 with The Gnomon Workshop's new tutorial.
Saturday, September 24th, 2022
Suite of cloud-based services including Omniverse App Streaming goes into early access.
Tuesday, September 20th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture.
Saturday, September 3rd, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen.
Wednesday, August 24th, 2022