Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions.
Monday, July 20th, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions.
Monday, July 20th, 2020
Real-time gaseous fluid simulator gets neat new GPU particle system for finer, wispier smoke effects.
Friday, July 17th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X.
Tuesday, June 23rd, 2020
New paid Unity add-on provides a more user-friendly environment for authoring and testing augmented reality content.
Tuesday, June 9th, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options.
Thursday, May 28th, 2020
Updated: download a new shape-shifting 'VFX character' from the eye-catching Unity tech demo.
Thursday, May 21st, 2020
Next-gen replacement for the old Faceware Live mocap system adds neat new 'Motion Effects' for tuning facial solves.
Wednesday, May 13th, 2020
JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition.
Monday, May 4th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Includes 50 new high-impact moves recorded specially by God of War stunt artist Eric Jacobus.
Thursday, March 19th, 2020