The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013
The master artist tells us about his work, his creativity tips, and SB Explore, his upcoming art workshop.
Monday, May 13th, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.
Wednesday, March 27th, 2013
Four provided by Blender Guru's Andrew Price, and six by people commenting on his article.
Thursday, November 22nd, 2012
Improve the realism of your work with these expert tips from Sony Pictures Imageworks' Cosku Turhan
Wednesday, October 31st, 2012
Infusion Studios' Samuel Conlogue posts a neat list of ways for CG folk to achieve A Life Less Sedentary.
Friday, July 6th, 2012
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
The concept star reveals his tips for keeping your digital art looking fresh in an increasingly identikit world.
Wednesday, December 7th, 2011
Autodesk UK's 3ds Max expert comes to the end of his 100-day tips marathon. Read the results here.
Thursday, November 3rd, 2011