The upcoming OpenGL engine in Cinema 4D's painting toolset should improve interactivity when texturing large assets.
Thursday, June 23rd, 2016
The upcoming OpenGL engine in Cinema 4D's painting toolset should improve interactivity when texturing large assets.
Thursday, June 23rd, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Psyop CG supervisor Stephen DeLalla's 10-hour video provides a vital primer in look development.
Wednesday, May 18th, 2016
Texturing tool gets neat new system to smooth freehand paint strokes, better interoperability with Maya.
Wednesday, May 11th, 2016
Master the 3D texture painting app with the new free learning edition, or use it to create demo reel material.
Wednesday, May 11th, 2016
Cool new cloud-based service uses an AI-driven system to tile, extend or 'mutate' game textures automatically.
Wednesday, April 13th, 2016
3D painting tool gets Iray renderer integrated inside, new Clone and Smudge tools, new Linux edition.
Wednesday, March 16th, 2016
Six-hour tutorial provides a full guide to shading, lighting and rendering with Otoy's GPU-based renderer.
Wednesday, February 3rd, 2016
See the best work from students at the leading CG school at its Hollywood campus until 30 March.
Monday, January 25th, 2016
Updated: Free R2 update adds new edge wear presets, Quixel-like Dynamask system to the powerful collection of Mari tools.
Friday, January 22nd, 2016
Texture painting software gets updated brush engine, plus new Dota 2, car paint and velvet shaders.
Friday, December 18th, 2015
Create immersive production-ready scenes with Devon Fay's six-hour guide to CG environment work.
Thursday, December 17th, 2015
Updated, now shipping: Texturing app gets OpenSubdiv support; Arnold, V-Ray, Redshift and UE4 shaders; native Modo integration.
Thursday, December 3rd, 2015