Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
See how top studios use the 3D painting tool at Foundry's user event at Gnomon on 1 February. Watch free online.
Friday, January 12th, 2018
Workflow-focused update gives the texture-painting app a decluttered new UI and better interoperability with other key VFX pipeline tools.
Wednesday, December 6th, 2017
Model, texture and render realistic insects in ZBrush, Maya and Substance Painter with Eric Keller's detailed tutorial.
Sunday, December 3rd, 2017
Download Dan Rožański's handy free alpha masks for creating bolts, pipes, valves, vents and panelling.
Sunday, December 3rd, 2017
Texture painting app gets support for layer instancing, live link to UE4 and 20 new procedural materials.
Thursday, November 23rd, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features.
Tuesday, November 7th, 2017
Material authoring software gets support for the AxF material format, plus seven new filters and noises.
Friday, October 20th, 2017
Get started with Houdini with Psyop veteran Robby Branham's step-by-step guide to core workflows.
Wednesday, October 18th, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017
Follow ILM artist Jesse Flores's eight-hour video tutorial in Maya, Mari, V-Ray and Substance Painter.
Tuesday, September 12th, 2017
Low-cost versions of the renderer for ZBrush users get new UI customisation, materials and environment options.
Thursday, August 17th, 2017
3D texture painting app gets new Anchor Points system for creating smart multi-layer materials, free live linking plugin to Unity.
Sunday, July 30th, 2017