Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12.
Monday, July 16th, 2018
New texturing crash course from Naughty Dog's Christophe Desse aims to take you from 'zero to hero'.
Tuesday, July 3rd, 2018
Texture baking now 'up to 5x' faster on dense meshes; save system reworked to cut project file sizes.
Friday, June 15th, 2018
Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1.
Tuesday, June 12th, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year.
Wednesday, March 21st, 2018
Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018
Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
See how top studios use the 3D painting tool at Foundry's user event at Gnomon on 1 February. Watch free online.
Friday, January 12th, 2018
Workflow-focused update gives the texture-painting app a decluttered new UI and better interoperability with other key VFX pipeline tools.
Wednesday, December 6th, 2017
Model, texture and render realistic insects in ZBrush, Maya and Substance Painter with Eric Keller's detailed tutorial.
Sunday, December 3rd, 2017
Download Dan Rožański's handy free alpha masks for creating bolts, pipes, valves, vents and panelling.
Sunday, December 3rd, 2017