GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
Big update to the open-source game engine adds node-based material system, OpenXR support.
Friday, May 5th, 2023
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer.
Friday, May 13th, 2022
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard.
Thursday, December 30th, 2021
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017