November 16, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
November 11, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data. Read More »
October 8, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator. Read More »
February 18, 2020
Check out the terrain design tool's new 2.5D viewport, procedural snow and ice, and flow data maps. Read More »
August 13, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine. Read More »
January 23, 2019
It's really a game rather than a proper art tool, but it looks a hell of a lot of fun to play around with. Read More »
September 24, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model. Read More »
October 31, 2014
Real-time visualisation tools get new 'DIVE' core engine, bringing in tech from Vue and PlantFactory. Read More »