Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.
Monday, September 17th, 2018
Long-awaited new mirrored projection system lets users paint symmetrically on any model: no need for a specialised UV layout.
Wednesday, September 12th, 2018
Terrain generator gets fast new snow system with separate controls for snow deposition and snow melt.
Wednesday, September 12th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Neat physically based Photoshop colour mixing plugin gets new Smart Color Groups system; support for keyboard shortcuts.
Monday, September 3rd, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Unify UV scale across 3D objects with Weta modeller Niels Peter Kaagaard's neat commercial script.
Thursday, August 30th, 2018
New photogrammetry plugin lets artists use RealityCapture's popular toolset directly inside Houdini.
Wednesday, August 29th, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software.
Tuesday, August 28th, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows.
Wednesday, August 22nd, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018