2D animation tool gets Character Trigger extension for Twitch streamers, workflow improvements.
Wednesday, April 3rd, 2019
2D animation tool gets Character Trigger extension for Twitch streamers, workflow improvements.
Wednesday, April 3rd, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Streamlined new cloud-based shot review tool lets clients submit feedback on VFX and animation projects from their web browser.
Tuesday, April 2nd, 2019
Hotly tipped replacement for 3ds Max's Particle Flow toolset provides fast, multithreaded multiphysics.
Tuesday, April 2nd, 2019
Big update to 3D texture painting software adds entire new material system for roughing out the look of assets, plus new Arnold shader.
Friday, March 29th, 2019
Fluid simulation tools get support for VDB particle caches. FLIP liquid simulations now 'up to 2x' faster.
Thursday, March 28th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time.
Tuesday, March 26th, 2019
3D tracking software gets new 'ViewShift' system for object removal and combining split takes.
Tuesday, March 26th, 2019
Creative Cloud Connected 'smart notebook' can send pen-on-paper sketches to Illustrator as editable vector strokes.
Monday, March 25th, 2019
VFX TD's Python script extends Maya's mesh manipulation tools and adds new layout features.
Monday, March 25th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019