Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
Updated: meet crazy new creatures created with the Houdini tech demo weekly on the @Kozinarium Twitter feed.
Wednesday, November 14th, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya.
Tuesday, November 6th, 2018
3D clothing design software gets handy new brush-based sculpting, 3D sewing and remeshing tools.
Tuesday, November 6th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system.
Thursday, October 25th, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program.
Monday, October 15th, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.
Friday, August 24th, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system.
Wednesday, August 8th, 2018