Video: ZSpheres for Max?
Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max.
Monday, June 6th, 2011
Subdivision Reversion's Marius Silaghi working on new script to add ZBrush-style armatures to 3ds Max.
Monday, June 6th, 2011