Monday, June 6th, 2011 Posted by Jim Thacker

Video: ZSpheres for Max?

Subdivision Reversion author Marius Silaghi is working on a script to add ZSphere modelling to 3ds Max.

A teaser video on YouTube shows Silgahi creating a very ZBrush-like armature for a character within Max inside two minutes.

No more details as yet, but we thought it was worth posting for the idea alone.

Visit Marius Silaghi’s website

Hat tip to Max Underground for spotting this one.