Popular Maya plugin on sale to US studios again - and with a 15% discount until 31 July to celebrate.
Tuesday, July 2nd, 2019
Popular Maya plugin on sale to US studios again - and with a 15% discount until 31 July to celebrate.
Tuesday, July 2nd, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.
Thursday, June 13th, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code.
Thursday, June 6th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.
Thursday, May 2nd, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse.
Monday, April 15th, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud.
Friday, January 25th, 2019
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres.
Friday, July 20th, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur.
Wednesday, May 16th, 2018