There are - count 'em - four of them, from advertising to automotive work, and they're all absolutely gorgeous.
Monday, September 2nd, 2013
There are - count 'em - four of them, from advertising to automotive work, and they're all absolutely gorgeous.
Monday, September 2nd, 2013
Handy free plugin lets 3ds Max users simulate real-life film stocks and bleach bypass effects.
Tuesday, August 20th, 2013
New Lightworks video hints at near-instant results possible with cloud-based GPU rendering pipelines.
Wednesday, August 14th, 2013
The focus is on animation, not ultra-realistic still images, but Next Limit's new reel remains a thing of beauty.
Tuesday, August 13th, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
New tool to let users submit jobs to firm's cloud-based render farm from inside 3ds Max, Maya or Cinema 4D.
Thursday, July 18th, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
Free update to animation tool adds option to render larger production assets; faster, anti-aliased previews.
Wednesday, June 26th, 2013
Hybrid biased/unbiased renderer gets final-quality GPU-based engine, new 'field mapping' technology.
Tuesday, June 25th, 2013
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand.
Monday, June 10th, 2013
Renderfarm manager gets intuitive new graph view, MongoDB backend, built-in cloud management tools.
Wednesday, June 5th, 2013