Promising standalone plant-creation system to feature node graph and option to 'paint' plants manually.
Wednesday, April 3rd, 2013
Promising standalone plant-creation system to feature node graph and option to 'paint' plants manually.
Wednesday, April 3rd, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too.
Wednesday, March 20th, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013
VFX supervisor Peter Szewyczk explains how he created the hallucinatory FX on a laptop in the Arnold renderer.
Friday, March 8th, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides.
Thursday, March 7th, 2013
Blizzard artist speed models a mech a day for ten days - and creates social media panic in Japan.
Wednesday, March 6th, 2013
Updated: See the first test renders created with the plant modelling tool. And look - it can do mushrooms too.
Wednesday, March 6th, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops.
Friday, February 22nd, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Updated and now shipping: Intuitive renderer adds more features for general 3D users, including improved SSS and HDRI editing.
Friday, February 15th, 2013
Mental ray rendering toolkit gets new Light Select and Diagnostic passes, better architectural light shader.
Thursday, February 14th, 2013
Update to renderer adds support for Alembic geometry, instancing within V-Ray RT, Hair Farm hair.
Thursday, February 7th, 2013