Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
Imagination Technologies' demo of graphics APIs draws 40,000 gnomes in real time on a PowerVR G6430 mobile GPU.
Wednesday, August 19th, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio.
Tuesday, August 11th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
Update to real-time visualisation tools boosts playback performance, adds integration with PlantFactory.
Tuesday, July 14th, 2015
Graphics tools dev framework to get new link to RenderMan. More news on upcoming open-source rigging system Kraken, too.
Tuesday, July 7th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Ongoing overhaul of the core code has unintended consequences for After Effects' existing functionality.
Friday, June 19th, 2015