3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
New $1,000 product bundle includes all of Insydium's Cinema 4D plugins and asset packs, plus new modelling add-on MeshTools.
Tuesday, July 27th, 2021
Discover how to light and shade a photorealistic human character with The Gnomon Workshop's tutorial.
Sunday, July 25th, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines.
Tuesday, July 13th, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur.
Monday, July 12th, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising.
Thursday, July 8th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Intuitive new 'virtual photography' app features physics-aware layout tools, Vulkan-based GPU rendering.
Wednesday, June 23rd, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing.
Wednesday, June 23rd, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021