Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Create this ultra-realistic 3D mantis with Eric Keller's detailed new tutorial for The Gnomon Workshop.
Sunday, April 3rd, 2022
3D modelling and rendering software gets glTF support, plus updates to the Physical Material, retopology tools and auto-backup.
Wednesday, March 30th, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022
Check out the new features in the lightweight Sub-D modelling app and its new real-time renderer.
Monday, March 28th, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Photorealistic two-minute real-time Unity short showcases new skin and hair simulation technologies.
Tuesday, March 22nd, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022