Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Discover a complete concept design workflow based around the open-source 3D software with The Gnomon Workshop's new tutorial.
Saturday, February 17th, 2024
Zhihao Yao's beautiiful new $15 plugin provides a complete 'toolkit for creating 3D ink paintings' inside the open-source 3D software.
Thursday, February 15th, 2024
Intriguing plugin uses Stable Diffusion AI models to turn simple geometry into photorealistic images, with detailed materials and lighting.
Monday, February 12th, 2024
OctaneRender developer becomes Blender's latest Corporate Patron, contributing at least €240,000/year to the open-source 3D software.
Friday, February 9th, 2024
Intriguing 3D terrain and planet generator for real-time applications gets its second public release. Check out the latest features here.
Monday, February 5th, 2024
Master current studio workflows with The Gnomon Workshop's detailed six-hour guide to environment art.
Saturday, February 3rd, 2024
VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024
Use OpenStreetMap data to create a procedural 3D environment in Houdini with The Gnomon Workshop's beginner-friendly guide.
Saturday, January 20th, 2024
Unofficial Blender integration for the Corona renderer gets support for Blender 4.0 and an automated converter for Cycles shaders.
Friday, January 19th, 2024
Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024