renderer

Next Limit releases Maxwell 4.1

Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.

Thursday, June 8th, 2017

Solid Angle ships Arnold 5

Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.

Friday, April 21st, 2017

DGDM releases VPR for Redshift 2.10

Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window.

Friday, February 24th, 2017