renderer

Autodesk releases Arnold 7.4.1

Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.

Friday, March 28th, 2025

Maxon releases Redshift 2025.3

Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.

Thursday, February 13th, 2025

Maxon releases Redshift 2025.2

GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.

Thursday, December 5th, 2024

Open 3D Foundation releases O3DE 24.09

Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.

Wednesday, October 9th, 2024

Maxon releases Redshift 2025

New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.

Wednesday, September 11th, 2024

Maxon releases Redshift 3.6.04

3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.

Thursday, July 18th, 2024

Eevee Next finally arrives in Blender

Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.

Friday, July 12th, 2024