February 27, 2023
Open-source 3D software to move to three releases per year to ease pressure on developers and TDs. Read More »
February 22, 2023
3D modelling app gets expanded dev team, new release schedule. mPath renderer 'put aside for now'. Read More »
December 1, 2022
Ambitious three-year plan to revamp Blender's rigging and animation tools begins next year. Read More »
April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
June 10, 2020
Latest Long Term Support of the game engine will continue to get critical fixes for another two years. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
March 3, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year. Read More »
August 14, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system. Read More »
May 31, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools. Read More »
May 8, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright. Read More »