New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max.
Wednesday, September 9th, 2015
New work-in-progress plugin implements Nvidia's GPU-based FleX multiphysics system in Max.
Wednesday, September 9th, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015
New tool will let users of his Brekel Pro software record mocap and point cloud data using multiple Kinect sensors.
Friday, August 28th, 2015
New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon.
Friday, August 28th, 2015
Update will let users simulate 20,000 AI-driven crowd characters in real time. New 3ds Max plugin coming too.
Wednesday, August 26th, 2015
Updated: Nuke Studio 9.0v7 is now shipping. New audio and video editing tools; native stereo playback.
Tuesday, August 25th, 2015
Cloth simulation specialist to launch new node-based 3D animation system. Apply to alpha test it now.
Tuesday, August 18th, 2015
Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
IKinema's new technology aims to enable devs to build simple text and voice controls into tools like Maya.
Wednesday, August 12th, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools.
Tuesday, August 11th, 2015
See a list of new features planned for version 1.5 of the open-source app that creates vector animations that mimic 3D forms.
Saturday, August 8th, 2015
Video: See the upcoming integration between Modo and the CG tools dev framework, due in beta this month.
Saturday, August 8th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015