Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export.
Tuesday, March 2nd, 2021
Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export.
Tuesday, March 2nd, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Video: see the new animation toolset in the next major version of Wysilab's terrain generation tool, due for release later this month.
Tuesday, February 9th, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport.
Wednesday, February 3rd, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture.
Friday, January 29th, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1.
Wednesday, January 20th, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS.
Thursday, January 14th, 2021
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards.
Wednesday, December 30th, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system.
Tuesday, December 22nd, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt.
Wednesday, December 16th, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Check out the clever Thick Skin system, new detailing tools and updates to ZModeler in the latest update to the digital sculpting app.
Wednesday, December 9th, 2020
New $399 8GB card outperforms the old RTX 2080 Super in Arnold, Blender, Redshift and V-Ray 5.
Thursday, December 3rd, 2020