New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera.
Thursday, July 9th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
Updated: see the new cloth physics transfer system due in iClone 7.8 and the UE4 live link next month.
Thursday, June 25th, 2020
See what the move to Apple Silicon will mean for CG tools like Maya, Photoshop, Blender and Octane X.
Tuesday, June 23rd, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020.
Tuesday, June 23rd, 2020
See how the specs stack up for the latest ThinkPad, Precision and ZBook laptops for pro CG work.
Monday, June 22nd, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month.
Thursday, June 18th, 2020
New AI-driven tool generates fast, accurate roto masks - even for things hidden by other objects.
Wednesday, June 17th, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer.
Tuesday, June 16th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
But you can test an early prototype of the open-source game engine's new in-browser editor right now.
Monday, June 1st, 2020
Neat new skin-generation toolset for Character Creator generates detailed human skin complete with pores, wrinkles, blemishes and hair.
Monday, June 1st, 2020