New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing.
Wednesday, June 9th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated.
Saturday, May 22nd, 2021
Check out the neat new animation features in the popular set of productivity-boosting Maya tools.
Saturday, May 8th, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software.
Thursday, April 29th, 2021