Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
Download the long-awaited Blender plugin and Metal edition of the GPU renderer for current Macs.
Tuesday, November 17th, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin.
Tuesday, July 28th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019
See how current Nvidia workstation and gaming GPUs compare in this real-world render benchmark test.
Friday, June 23rd, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.
Saturday, February 18th, 2017
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking.
Tuesday, July 5th, 2016
3ds Max users get their first chance to try the increasingly popular GPU based biased production renderer.
Wednesday, January 27th, 2016